Managing Interactions in Smart Environments 1st International Workshop on Managing Interactions in Smart Environments (MANSE’99), Dublin, December 1999 / edited by Paddy Nixon, Gerard Lacey, Simon Dobson.

Research into Smart Buildings and Spaces has increased rapidly over the last few years. This volume aims to address the convergence of research in Distributed Systems, Robotics and Human Centred computing within the domain of smart buildings and present a unique opportunity to investigate work that...

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Bibliographic Details
Corporate Author: SpringerLink (Online service)
Other Authors: Nixon, Paddy (Editor), Lacey, Gerard (Editor), Dobson, Simon (Editor)
Format: eBook
Language:English
Published: London : Springer London : Imprint: Springer, 2000.
Edition:1st ed. 2000.
Series:Springer eBook Collection.
Subjects:
Online Access:Click to view e-book
Holy Cross Note:Loaded electronically.
Electronic access restricted to members of the Holy Cross Community.
Table of Contents:
  • Smart Environments: Some Challenges for the Computing Community
  • Ten Dimensions of Ubiquitous Computing
  • Interaction and Control
  • Recognition of Multi-Person Action
  • Tracking Fingers and Hands with a Rigid Contour Model in an Augmented Reality
  • Combining Audio and Video in Perceptive Spaces
  • A Tourist-Centric Mechanism for Interacting with the Environment
  • A Context Sensitive Natural Language Modality for an Intelligent Room
  • Ambient Telepresence: Colleague Awareness in Smart Environments
  • Intelligent Environments
  • Intelligent Kinetic Systems in Architecture
  • SmartOffice: An Intelligent and Interactive Environment
  • A Context-Based Infrastructure for Smart Environments
  • Robotics
  • Two Aspects of Multiple Mobile Robots: A Parallel Architecture and an Autonomous Navigation Strategy
  • Reality and Virtual Reality in Mobile Robotics
  • An Integrated System for Managing Intelligent Buildings
  • Programming Support
  • Real + Virtual = Clever: Thoughts on Programming Smart Environments
  • A Ubiquitous Computing Communication and Management Architecture
  • Meeting the Computational Needs of Intelligent Environments: The Metaglue Environment
  • Learning and Interpretation
  • Learning Spatial Event Models from Multiple-Camera Perspectives in an Intelligent Room
  • Designing for Local Interaction
  • The SCD Architecture and its Use in the Design of Story-Driven Interactive Spaces.