Software Engineering Education 7th SEI CSEE Conference, San Antonio, Texas, USA, January 5-7, 1994. Proceedings / edited by Jorge L. Diaz-Herrera.

Wedi'i Gadw mewn:
Manylion Llyfryddiaeth
Awdur Corfforaethol: SpringerLink (Online service)
Awduron Eraill: Diaz-Herrera, Jorge L. (Golygydd)
Fformat: eLyfr
Iaith:English
Cyhoeddwyd: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 1994.
Rhifyn:1st ed. 1994.
Cyfres:Lecture Notes in Computer Science, 750
Springer eBook Collection.
Pynciau:
Mynediad Ar-lein:Click to view e-book
Holy Cross Note:Loaded electronically.
Electronic access restricted to members of the Holy Cross Community.
Tabl Cynhwysion:
  • Designing a discipline of software design
  • A two-semester undergraduate sequence in Software Engineering: Architecture and experience
  • Software engineering in an undergraduate computer engineering program
  • When the golden arches gang aft agley: Incorporating software engineering into computer science
  • Cohesive use of commercial tools in a classroom
  • Ada reusable software components for teaching distributed systems
  • Using commercial CASE environments to teach software design
  • Real-world software engineering: A spiral approach to a project-oriented course
  • Learning by doing: Goals and experiences of two software engineering project courses
  • A “just in time” course framework: project-oriented courses
  • Project courses at the NTH: 20 years of experience
  • An adventure in software process improvement
  • Process self-assessment in an educational context
  • Teaching software project management by simulation — Experiences with a comprehensive model
  • Awareness week at Texas instruments: An alternative approach to instructor-led delivery
  • Implication of practitioners in a post-graduate curriculum, a successful collaboration
  • Reducing the gap between academic theory and professional practice in software engineering education
  • Bridging the gaps
  • Experiences with CCB-directed projects in the classroom
  • Putting into practice advanced software engineering techniques through students project
  • Cachesim: A graphical software environment to support the teaching of computer systems with Cache memories
  • Suggested scenarios of software maintenance education
  • Software design methods for concurrent and real-time systems
  • Building on experience: An undergraduate course with two year-long projects
  • Software engineering beginning in the first computer science course
  • Non-functional requirements in the design of software
  • Teaching formal extensions of informal-based object-oriented analysis methodologies
  • Teaching iterative and collaborative design: Lessons and directions
  • The use of computer ethics scenarios in software engineering education: The case of the killer robot
  • Special to the Silicon valley sentinel-observer Silicon Valley, USA
  • Computer productivity initiative
  • Alternative assessment for software engineering education
  • A five year perspective on software engineering graduate programs at George Mason University
  • Falling down is part of growing Up; the study of failure and the Software Engineering community
  • Guided reuse for programmers
  • A practical approach to teaching software reuse
  • Introducing a software reuse culture in practice
  • Meeting the needs of industry: SMU's Master's degree program in software engineering
  • How mature is your software process?
  • Using a Multi-User Dialogue system to support software engineering distance education
  • Introducing megaprogramming at the high school and undergraduate levels
  • Formal methods for software engineering
  • Teaching logic as a tool
  • The capability maturity model for software: A tutorial.