Object-Oriented Programming for Graphics edited by Chris Laffra, Edwin H. Blake, Vicki de Mey, Xavier Pintado.

Object-oriented concepts are particularly applicable to computer graphics in its broadest sense, including interaction, image synthesis, animation, and computer-aided design. The use of object-oriented techniques in computer graphics is a widely acknowledged way of dealing with the complexities enco...

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Bibliographic Details
Corporate Author: SpringerLink (Online service)
Other Authors: Laffra, Chris (Editor), Blake, Edwin H. (Editor), Mey, Vicki de (Editor), Pintado, Xavier (Editor)
Format: eBook
Language:English
Published: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 1995.
Edition:1st ed. 1995.
Series:Focus on Computer Graphics
Springer eBook Collection.
Subjects:
Online Access:Click to view e-book
Holy Cross Note:Loaded electronically.
Electronic access restricted to members of the Holy Cross Community.
Table of Contents:
  • Report on the Second Eurographics Workshop on Object-Oriented Graphics
  • Report on the Third Eurographics Workshop on Object-Oriented Graphics
  • Volume I — The Second Eurographics Workshop on Object-Oriented Graphics
  • I Modeling I
  • 1 Actor-Based Simulation + Linda = Virtual Environments
  • 2 Meta-attributes for Graphics Collection Classes
  • II Constraints I
  • 3 A Co-operative Graphical Editor Based on Dynamically Constrained Objects
  • 4 A Quantum Approach to Geometric Constraint Satisfaction
  • 5 A Graphics Object-Oriented Constraint Solver
  • 6 ALIEN: A Prototype-Based Constraint System
  • III User Interfaces I
  • 7 Extending an Advanced Logic Programming Environment by an Object-Oriented User Interface Management System
  • 8 An Object-Oriented Architecture for Direct Manipulation Based Interactive Graphic Applications: The MAGOO Architecture
  • 9 Architecture and Use of D2M2, the Delft Direct Manipulation Manager
  • IV Rendering
  • 10 An Object-Oriented Testbed for Global ?lumination
  • Volume II — The Third Eurographics Workshop on Object-Oriented Graphics
  • V Modeling II
  • 11 Sharing Between Graphical Objects Using Delegation
  • 12 Acting on Inheritance Hierarchies
  • 13 The PREMO Framework: Object-Oriented Issues
  • VI Constraints II
  • 14 An Object-Oriented Architecture for Constraint-Based Graphical Editing
  • 15 Graphics Object-Oriented Platform for Euclidean Geometry Computations
  • VII User Interfaces II
  • 16 The Application Exposure: Bridging the User Interface and the Application
  • VIII Experiences
  • 17 An Interactive 3D Graphics Class Library in EIFFEL
  • Authors’ Addresses.