Transactions on Edutainment XV edited by Zhigeng Pan, Adrian David Cheok, Wolfgang Müller, Mingmin Zhang, Abdennour El Rhalibi, Kashif Kifayat.

This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storyt...

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Bibliographic Details
Corporate Author: SpringerLink (Online service)
Other Authors: Pan, Zhigeng (Editor), Cheok, Adrian David (Editor), Müller, Wolfgang (Editor), Zhang, Mingmin (Editor), El Rhalibi, Abdennour (Editor), Kifayat, Kashif (Editor)
Format: eBook
Language:English
Published: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2019.
Edition:1st ed. 2019.
Series:Transactions on Edutainment, 11345
Springer eBook Collection.
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Online Access:Click to view e-book
Holy Cross Note:Loaded electronically.
Electronic access restricted to members of the Holy Cross Community.
Table of Contents:
  • Wearable Sensors and Equipment in VR Games: A Review
  • A Style Image Confrontation Generation Network Based on Markov Random Field
  • A Point Cloud Registration Algorithm Based On 3D-SIFT
  • Lip-reading based on deep learning model
  • Parameter Estimation of Decaying DC Component via Improved Levenberg-Marquardt Algorithm
  • Typing technology of virtual character of animation based on enneagram personality
  • The Style-based Automatic Generation System for Xinjiang Carpet Patterns
  • Research on teaching experiment of color and Digital color
  • Cybersecurity Curriculum Design: A Survey
  • Teaching as a Collaborative Practice: Reframing Security Practitioners as Navigators
  • Pedagogical Approach to Effective Cybersecurity Teaching
  • Choose Your Pwn Adventure: Adding Competition and Storytelling to an Introductory Cybersecurity Course
  • A Virtual Classroom for Cybersecurity Education
  • The Cyber Security Knowledge Exchange: Working with Employers to produce authentic PBL scenarios and enhance employability
  • Virtual Training and Experience System for Public Security Education
  • Intelligent Coach Avatar Based Virtual Driving Training
  • Multi-Channel Scene Synchronization Strategy in Real Time Rendering
  • On the Characteristics of Mise-en-scène in Animated Audio-visual Language
  • Human eye tracking based on CNN and Kalman filtering.