Developing 2D Games with Unity Independent Game Programming with C# / by Jared Halpern.

Follow a walkthrough of the Unity Engine and learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision detection, and state management. In addition to the fundamentals, you'll learn best practices, helpful game-architectural patterns, and how to...

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Bibliographic Details
Main Author: Halpern, Jared (Author)
Corporate Author: SpringerLink (Online service)
Format: eBook
Language:English
Published: Berkeley, CA : Apress : Imprint: Apress, 2019.
Edition:1st ed. 2019.
Series:Springer eBook Collection.
Subjects:
Online Access:Click to view e-book
Holy Cross Note:Loaded electronically.
Electronic access restricted to members of the Holy Cross Community.
Table of Contents:
  • Chapter 1. Gaming Past and Present
  • Chapter 2. Introduction to Unity
  • Chapter 3. Foundations
  • Chapter 4. World Building
  • Chapter 5. Building Out the Gameplay
  • Chapter 6. Beyond the Basics
  • Chapter 7. Polish, Polish, Polish
  • Chapter 8. Where to go next. .