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|a Computer Games
|h [electronic resource] :
|b 7th Workshop, CGW 2018, Held in Conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018, Revised Selected Papers /
|c edited by Tristan Cazenave, Abdallah Saffidine, Nathan Sturtevant.
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|a 1st ed. 2019.
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|b Springer International Publishing :
|b Imprint: Springer,
|c 2019.
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|a XI, 165 p. 111 illus., 38 illus. in color.
|b online resource.
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|x 1865-0929 ;
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|a Video Games -- General Game Playing -- Machine Learning and Monte Carlo Tree Search.
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|a This book constitutes revised selected papers from the 7th Workshop on Computer Games, CGW 2018, held in conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018 in Stockholm, Sweden, in July 2018. The 8 full papers presented in this volume were carefully reviewed and selected from 15 submissions. They cover a wide range of topics related to video games; general game playing.- machine learning and Monte Carlo tree search.
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|a Loaded electronically.
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|a Electronic access restricted to members of the Holy Cross Community.
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|a Artificial intelligence.
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|a Computer graphics.
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