Real-Time Visual Effects for Game Programming by Chang-Hun Kim, Sun-Jeong Kim, Soo-Kyun Kim, Shin-Jin Kang.

This book introduces the latest visual effects (VFX) techniques that can be applied to game programming. The usefulness of the physicality-based VFX techniques, such as water, fire, smoke, and wind, has been proven through active involvement and utilization in movies and images. However, they have y...

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Bibliographic Details
Main Authors: Kim, Chang-Hun (Author), Kim, Sun-Jeong (Author), Kim, Soo-Kyun (Author), Kang, Shin-Jin (Author)
Corporate Author: SpringerLink (Online service)
Format: eBook
Language:English
Published: Singapore : Springer Singapore : Imprint: Springer, 2015.
Edition:1st ed. 2015.
Series:Gaming Media and Social Effects,
Springer eBook Collection.
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Online Access:Click to view e-book
Holy Cross Note:Loaded electronically.
Electronic access restricted to members of the Holy Cross Community.