Learn Unity for Windows 10 Game Development by Sue Blackman, Adam Tuliper.

This book will take you through the process of creating a game for the Windows Phone market with a heavy emphasis placed on optimization and good design decisions. On your way, you will be introduced to key Unity concepts and functionality, weigh the pros and cons of various possibilities, and gain...

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Bibliographic Details
Main Authors: Blackman, Sue (Author), Tuliper, Adam (Author)
Corporate Author: SpringerLink (Online service)
Format: eBook
Language:English
Published: Berkeley, CA : Apress : Imprint: Apress, 2016.
Edition:1st ed. 2016.
Series:Springer eBook Collection.
Subjects:
Online Access:Click to view e-book
Holy Cross Note:Loaded electronically.
Electronic access restricted to members of the Holy Cross Community.
Table of Contents:
  • The Unity Editor
  • Unity Basics and Functionality
  • Scripting with C#
  • Importing Assets
  • Prototyping the Navigation
  • Experimenting with Functionality
  • Creating the Environment
  • Combining Assets and Functionality
  • Audio and Special Effects
  • GUI and Menus
  • Rewards and Monetization
  • Building for the Windows Store.