Interactive Multimedia Learning Using Social Media for Peer Education in Single-Player Educational Games / by Johannes Konert.

This book introduces new concepts and mechanisms regarding the usage of both social media interactions and artifacts for peer education in digital educational games. Digital games in general, and digital educational games in particular, represent an area with a high potential for interdisciplinary i...

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Bibliographic Details
Main Author: Konert, Johannes. (Author,
Corporate Author: SpringerLink (Online service)
Format: eBook
Published: Cham : Springer International Publishing : Imprint: Springer, 2015.
Edition:1st ed. 2015.
Series:Springer Theses, Recognizing Outstanding Ph.D. Research,
Springer eBook Collection.
Online Access:Click to view e-book
Holy Cross Note:Loaded electronically.
Electronic access restricted to members of the Holy Cross Community.
Table of Contents:
  • Introduction
  • Related Work
  • Approach And Concept for Social Serious Games Creation
  • Content Integration Model for Peer Tutoring
  • Game Adaptation and Personalization Support
  • Peer Group Formation for Learning
  • Implemented Scenarios and Evaluation Results
  • Conclusions and Outlook.