Discrete Geometry for Computer Imagery 13th International Conference, DGCI 2006, Szeged, Hungary, October 25-27, 2006, Proceedings / edited by Attila Kuba, László G. Nyúl, Kálmán Palágyi.

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Bibliographic Details
Corporate Author: SpringerLink (Online service)
Other Authors: Kuba, Attila (Editor), Nyúl, László G. (Editor), Palágyi, Kálmán (Editor)
Format: eBook
Language:English
Published: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2006.
Edition:1st ed. 2006.
Series:Image Processing, Computer Vision, Pattern Recognition, and Graphics ; 4245
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Table of Contents:
  • Discrete Geometry
  • Duality and Geometry Straightness, Characterization and Envelope
  • On Minimal Perimeter Polyminoes
  • A Generic Approach for n-Dimensional Digital Lines
  • Two Discrete-Euclidean Operations Based on the Scaling Transform
  • Geometry of Neighborhood Sequences in Hexagonal Grid
  • Recognition of Blurred Pieces of Discrete Planes
  • Discrete Tomography
  • The Number of Line-Convex Directed Polyominoes Having the Same Orthogonal Projections
  • A Network Flow Algorithm for Binary Image Reconstruction from Few Projections
  • Fast Filling Operations Used in the Reconstruction of Convex Lattice Sets
  • Reconstruction Algorithm and Switching Graph for Two-Projection Tomography with Prohibited Subregion
  • A Geometry Driven Reconstruction Algorithm for the Mojette Transform
  • Quantised Angular Momentum Vectors and Projection Angle Distributions for Discrete Radon Transformations
  • A Benchmark Evaluation of Large-Scale Optimization Approaches to Binary Tomography
  • Construction of Switching Components
  • Discrete Topology
  • Minimal Non-simple and Minimal Non-cosimple Sets in Binary Images on Cell Complexes
  • Combinatorial Relations for Digital Pictures
  • Reusing Integer Homology Information of Binary Digital Images
  • On the Lattice Structure of Subsets of Octagonal Neighborhood Sequences in ?n
  • On the Connectedness of Rational Arithmetic Discrete Hyperplanes
  • Homology of Simploidal Set
  • Measuring Intrinsic Volumes in Digital 3d Images
  • Distance
  • An Objective Comparison Between Gray Weighted Distance Transforms and Weighted Distance Transforms on Curved Spaces
  • Chordal Axis on Weighted Distance Transforms
  • Attention-Based Mesh Simplification Using Distance Transforms
  • Generating Distance Maps with Neighbourhood Sequences
  • Hierarchical Chamfer Matching Based on Propagation of Gradient Strengths
  • Elliptical Distance Transforms and Applications
  • Image Analysis
  • A Composite and Quasi Linear Time Method for Digital Plane Recognition
  • Fusion Graphs, Region Merging and Watersheds
  • Revisiting Digital Straight Segment Recognition
  • On Discrete Moments of Unbounded Order
  • Feature Based Defuzzification in ?2 and ?3 Using a Scale Space Approach
  • Improving Difference Operators by Local Feature Detection
  • Shape Representation
  • An Optimal Algorithm for Detecting Pseudo-squares
  • Optimization Schemes for the Reversible Discrete Volume Polyhedrization Using Marching Cubes Simplification
  • Arithmetic Discrete Hyperspheres and Separatingness
  • The Eccentricity Transform (of a Digital Shape)
  • Projected Area Based 3D Shape Similarity Evaluation
  • Continuous Level of Detail on Graphics Hardware
  • Topological and Geometrical Reconstruction of Complex Objects on Irregular Isothetic Grids
  • Fast Polynomial Segmentation of Digitized Curves
  • Segmentation
  • Fuzzy Segmentation of Color Video Shots
  • Application of Surface Topological Segmentation to Seismic Imaging
  • Watershed Segmentation with Chamfer Metric
  • Generalized Map Pyramid for Multi-level 3D Image Segmentation
  • Topologically Correct Image Segmentation Using Alpha Shapes
  • Skeletonization
  • New Removal Operators for Surface Skeletonization
  • Skeleton Pruning by Contour Partitioning
  • A New 3D Parallel Thinning Scheme Based on Critical Kernels
  • Order Independence in Binary 2D Homotopic Thinning
  • Exact Euclidean Medial Axis in Higher Resolution
  • Skeletonization and Distance Transforms of 3D Volumes Using Graphics Hardware
  • Surfaces and Volumes
  • How to Tile by Dominoes the Boundary of a Polycube
  • A Generalized Preimage for the Standard and Supercover Digital Hyperplane Recognition
  • Distance Transforms on Anisotropic Surfaces for Surface Roughness Measurement
  • A 3D Live-Wire Segmentation Method for Volume Images Using Haptic Interaction
  • Minimal Decomposition of a Digital Surface into Digital Plane Segments Is NP-Hard
  • Erratum
  • Topological and Geometrical Reconstruction of Complex Objects on Irregular Isothetic Grids.