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|a 9781430204183
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|a 10.1007/978-1-4302-0418-3
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|a Hamer, Carol.
|e author.
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|a Creating Mobile Games
|h [electronic resource] :
|b Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone /
|c by Carol Hamer.
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|a 1st ed. 2007.
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|a Berkeley, CA :
|b Apress :
|b Imprint: Apress,
|c 2007.
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|a 415 p.
|b online resource.
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|a Springer eBook Collection
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|a Getting Started -- Using MIDlets -- Using the MIDP 2 Games API -- Using Threads and Media -- Storing and Retrieving Data -- Using Network Communications -- Advanced Messaging and Data Access -- Securing Your Applications -- The Mobile 3D Graphics API -- Adding a Professional Look and Feel.
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|a Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone is a practical build-it-yourself mobile Java games book with lots of complete working code and advice: Shows you how to create a basic game and make it a professional one (by adding a pro look-and-feel by writing your own menus or using the open source J2ME Polish, and enabling marketing/billing from your own web site) Demonstrates Wireless Messaging and other optional APIs (using SMS, PIM, File Connection, Bluetooth, and so forth in a multiplayer game) Covers MIDP3.
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|a Loaded electronically.
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|a Electronic access restricted to members of the Holy Cross Community.
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|a Computer games—Programming.
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|a Application software.
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