iPhone Advanced Projects by David Mark, Dylan Bruzenak, Joachim Bondo, Owen Goss, Peter Honeder, Ray Kiddy, Steve Finkelstein, Tom Harrington, Jonathan Saggau, Noel Llopis, Ben Smith, Joe Pezzillo, Florian Pflug, Dylan Bruzenak, Roderick Smith.

As the fourth book in our series of iPhone Projects based on the work and experiences of iPhone, this volume takes on the more advanced aspects of iPhone development. The first generation of iPhone applications has hit the App Store, and now it's time to optimize performance, streamline the use...

Full description

Saved in:
Bibliographic Details
Main Authors: Mark, David (Author), Bruzenak, Dylan (Author), Bondo, Joachim (Author), Goss, Owen (Author), Honeder, Peter (Author), Kiddy, Ray (Author), Finkelstein, Steve (Author), Harrington, Tom (Author), Saggau, Jonathan (Author), Llopis, Noel (Author), Smith, Ben (Author), Pezzillo, Joe (Author), Pflug, Florian (Author), Smith, Roderick (Author)
Corporate Author: SpringerLink (Online service)
Format: eBook
Language:English
Published: Berkeley, CA : Apress : Imprint: Apress, 2009.
Edition:1st ed. 2009.
Series:Springer eBook Collection.
Subjects:
Online Access:Click to view e-book
Holy Cross Note:Loaded electronically.
Electronic access restricted to members of the Holy Cross Community.
Table of Contents:
  • Particle Systems: More Fun and Easier Than You Think
  • Chess on the’ Net: Correspondence Gaming with Deep Green
  • Audio Streaming: An Exploration into Core Audio
  • You Go Squish Now! Debugging on the iPhone
  • Stick Around: Building Data-Driven Applications with SQLite
  • Core Data and Hard-Core Design
  • Smart In-Application E-mail with Core Data and Three20
  • How iTap Tackles the Challenges of Networking
  • Fake It’ Til You Make It: Tips and Tricks for Improving Interface Responsiveness
  • Demystifying Apple’s Push Notification Service
  • Shine On: Environment Mapping and Reflections with OpenGL ES.