Building XNA 2.0 Games A Practical Guide for Independent Game Development / by John Sedlak, James Silva.

Building XNA 2.0 Games: A Practical Guide for Independent Game Development is written by James Silva, who recently won the prestigious Microsoft Dream Build Play game competition with his award–winning game, The Dishwasher: Dead Samurai. Building XNA 2.0 Games: A Practical Guide for Independent Game...

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Bibliographic Details
Main Authors: Sedlak, John (Author), Silva, James (Author)
Corporate Author: SpringerLink (Online service)
Format: eBook
Language:English
Published: Berkeley, CA : Apress : Imprint: Apress, 2008.
Edition:1st ed. 2008.
Series:Springer eBook Collection.
Subjects:
Online Access:Click to view e-book
Holy Cross Note:Loaded electronically.
Electronic access restricted to members of the Holy Cross Community.
Table of Contents:
  • A .NET Snapshot
  • A Crash Course in XNA
  • Planning Your Game
  • The Map Editor
  • The Character Editor
  • Bringing It to the Game
  • Particle Mayhem
  • XACT Audio, Rumble, and More
  • Scripting, AI, and Depth (and Death)
  • Menus, a HUD, and Deployment
  • Postprocessing Effects
  • Networking.