Calculus for Computer Graphics by John Vince.

Students studying computer animation and computer games have to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and surfaces, and as computer graphics software becomes increasingly sophisticated, calculus is also being used to resolve its associated problems. T...

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Κύριος συγγραφέας: Vince, John (Συγγραφέας)
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Μορφή: Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: London : Springer London : Imprint: Springer, 2013.
Έκδοση:1st ed. 2013.
Σειρά:Springer eBook Collection.
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Διαθέσιμο Online:Click to view e-book
Holy Cross Note:Loaded electronically.
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