Calculus for Computer Graphics by John Vince.

Students studying computer animation and computer games have to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and surfaces, and as computer graphics software becomes increasingly sophisticated, calculus is also being used to resolve its associated problems. T...

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Detaylı Bibliyografya
Yazar: Vince, John (Yazar)
Müşterek Yazar: SpringerLink (Online service)
Materyal Türü: Ekitap
Dil:English
Baskı/Yayın Bilgisi: London : Springer London : Imprint: Springer, 2013.
Edisyon:1st ed. 2013.
Seri Bilgileri:Springer eBook Collection.
Konular:
Online Erişim:Click to view e-book
Holy Cross Note:Loaded electronically.
Electronic access restricted to members of the Holy Cross Community.