Designing highly useable software / Jeff Cogswell.

Learn What Usability Really Is, Why to Strive for It, and How to Achieve It ""Highly useable"" software is easy to use. It does what you expect it to. And it does it well. It's not easy to build but as this book demonstrates, it's well worth the effort. Highly useable s...

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Bibliographic Details
Main Author: Cogswell, Jeffrey M., 1968-
Format: eBook
Language:English
Published: San Francisco : Sybex, ©2004.
Edition:1st ed.
Subjects:
Online Access:Click for online access
Table of Contents:
  • Designing Highly Useable Software; Acknowledgments; Contents at a Glance; Contents; Introduction; About This Book; Chapter 1: The UUI: The Useable User Interface; Chapter 2: Modeling the Real World; Chapter 3: Laying Out Your Windows and Dialog Boxes; Chapter 4: Managing Your Software's Time; Chapter 5: Highly Navigable Software; Chapter 6: Data, Reports, and Printouts; Chapter 7: Adding a Web Interface; Chapter 8: Under the Hood; Chapter 9: When Your Software Starts, Stops, or Dies a Quick Death; Chapter 10: Modularity and Libraries; Chapter 11: Object-Oriented Pontificating
  • Chapter 12: A Very Gross National Product: Business and Software ProblemsChapter 13: Testing, Testing, Testing; Chapter 14: Installing, Training, and Helping; Chapter 15: Book in a Book: A Guide for Programming Bosses; Appendix A: Software Design Resources; Index