Skip to content
Library Home
Start Over
Research Databases
E-Journals
Course Reserves
Library Home
Login to library account
English
Deutsch
Español
Français
Italiano
日本語
Nederlands
Português
Português (Brasil)
中文(简体)
中文(繁體)
Türkçe
עברית
Gaeilge
Cymraeg
Ελληνικά
Català
Euskara
Русский
Čeština
Suomi
Svenska
polski
Dansk
slovenščina
اللغة العربية
বাংলা
Galego
Tiếng Việt
Hrvatski
हिंदी
Հայերէն
Українська
Language
Library Catalog
All Fields
Title
Author
Subject
Call Number
ISBN/ISSN
Find
Advanced Search
|
Browse
|
Search Tips
Panda3D 1.7 game developer's c...
Cite this
Text this
Email this
Print
Export Record
Export to RefWorks
Export to EndNoteWeb
Export to EndNote
Save to List
Permanent link
Panda3D 1.7 game developer's cookbook / Christoph Lang.
Annotation
Saved in:
Bibliographic Details
Main Author:
Lang, Christoph
Format:
eBook
Language:
English
Published:
Birmingham, UK :
Packt Pub.,
©2011.
Series:
Quick answers to common problems
Subjects:
Panda3D (Computer file)
Video games
>
Programming.
Video games
>
Design.
Computer graphics.
Three-dimensional imaging
>
Data processing.
Open source software.
computer graphics.
Computer games
>
Design
Video games
>
Programming
Computer graphics
Open source software
Online Access:
Click for online access
Holdings
Description
Table of Contents
Similar Items
Staff View
Login for hold information
Click for online access
Online
Holdings details from Online
Status:
Available
Similar Items
Creating Game Environments in Blender 3D : Learn to Create Low Poly Game Environments
by: Mendoza Guevarra, Ezra Thess
Published: (2020)
Unity 3.x Game Development by Example Beginner's Guide.
by: Creighton, Ryan Henson
Published: (2011)
Moving from Unity to Godot : an in-depth handbook to Godot for Unity users
by: Thorn, Alan
Published: (2020)
Grome Terrain Modeling with Ogre3D, UDK, and Unity3D.
by: Hawley, Richard A. (Computer programmer)
Published: (2013)
Libgdx Cross-platform Game Development Cookbook.
by: Márquez, David Saltares
Published: (2014)