Man-machine dialogue : design and challenges / Frédéric Landragin.

This book summarizes the main problems posed by the design of a man-machine dialogue system and offers ideas on how to continue along the path towards efficient, realistic and fluid communication between humans and machines. A culmination of ten years of research, it is based on the author's de...

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Bibliographic Details
Main Author: Landragin, Frédéric
Format: eBook
Language:English
Published: London : John Wiley : Iste ; Hoboken, NJ, 2013.
Series:Computer engineering series (London, England)
Subjects:
Online Access:Click for online access
Table of Contents:
  • Title Page; Contents; Preface; Introduction; Part 1: Historical and Methodological Landmarks; Chapter 1: An Assessment of the Evolution of Research and Systems; 1.1. A few essential historical landmarks; 1.1.1. First motivations, first written systems; 1.1.2. First oral and multimodal systems; 1.1.3. Current systems: multiplicity of fields and techniques; 1.2. A list of possible abilities for a current system; 1.2.1. Recording devices and their use; 1.2.2. Analysis and reasoning abilities; 1.2.3. System reaction types and their manifestation; 1.3. The current challenges.
  • 1.3.1. Adapting and integrating existing theories1.3.2. Diversifying systems' abilities; 1.3.3. Rationalizing the design; 1.3.4. Facilitating the implementation; 1.4. Conclusion; Chapter 2: Man-Machine Dialogue Fields; 2.1. Cognitive aspects; 2.1.1. Perception, attention and memory; 2.1.2. Representation and reasoning; 2.1.3. Learning; 2.2. Linguistic aspects; 2.2.1. Levels of language analysis; 2.2.2. Automatic processing; 2.3. Computer aspects; 2.3.1. Data structures and digital resources; 2.3.2. Man-machine interfaces, plastic interfaces and ergonomics; 2.4. Conclusion.
  • Chapter 3: The Development Stages of a Dialogue System3.1. Comparing a few development progresses; 3.1.1. A scenario matching the 1980s; 3.1.2. A scenario matching the 2000s; 3.1.3. A scenario today; 3.2. Description of the main stages of development; 3.2.1. Specifying the system's task and roles; 3.2.2. Specifying covered phenomena; 3.2.3. Carrying out experiments and corpus studies; 3.2.4. Specifying the processing processes; 3.2.5. Resource writing and development; 3.2.6. Assessment and scalability; 3.3. Conclusion; Chapter 4: Reusable System Architectures; 4.1. Run-time architectures.
  • 4.1.1. A list of modules and resources4.1.2. The process flow; 4.1.3. Module interaction language; 4.2. Design-time architectures; 4.2.1. Toolkits; 4.2.2. Middleware for man-machine interaction; 4.2.3. Challenges; 4.3. Conclusion; Part 2: Inputs Processing; Chapter 5: Semantic Analyses and Representations; 5.1. Language in dialogue and in man-machine dialogue; 5.1.1. The main characteristics of natural language; 5.1.2. Oral and written languages; 5.1.3. Language and spontaneous dialogue; 5.1.4. Language and conversational gestures; 5.2. Computational processes: from the signal to the meaning.
  • 5.2.1. Syntactic analyses5.2.2. Semantic and conceptual resources; 5.2.3. Semantic analyses; 5.3. Enriching meaning representation; 5.3.1. At the level of linguistic utterance; 5.3.2. At the level of multimodal utterance; 5.4. Conclusion; Chapter 6: Reference Resolution; 6.1. Object reference resolution; 6.1.1. Multimodal reference domains; 6.1.2. Visual scene analysis; 6.1.3. Pointing gesture analysis; 6.1.4. Reference resolution depending on determination; 6.2. Action reference resolution; 6.2.1. Action reference and verbal semantics; 6.2.2. Analyzing the utterance "put that there."