Learning iPhone game development with Cocos2D 3.0 : harness the pwer of Cocos 2D to create your own stunning and engaging games for iOS / Kirill Muzykov.

This book is an easy-to-follow, step-by-step beginner's guide covering the full process of creating a game. It is packed with examples and illustrations, with comprehensive coverage of each topic. If you want to learn how to make games using the Cocos2D framework, this book is for you. If you w...

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Bibliographic Details
Main Author: Muzykov, Kirill
Format: eBook
Language:English
Published: Birmingham : Packt Publishing, 2014.
Series:Community experience distilled.
Subjects:
Online Access:Click for online access
Description
Summary:This book is an easy-to-follow, step-by-step beginner's guide covering the full process of creating a game. It is packed with examples and illustrations, with comprehensive coverage of each topic. If you want to learn how to make games using the Cocos2D framework, this book is for you. If you would like to build a good foundation for a career in game development as an independent game developer or at a game studio, or if you just want to make games as a hobby, then you'll love this book. You should have some basic programming experience with Objective-C and Xcode. To run the code in this book,
Item Description:Includes index.
Physical Description:1 online resource : color illustrations
ISBN:9781782160151
1782160159
1306902584
9781306902588
9781782160144
1782160140
Language:English.
Source of Description, Etc. Note:Print version record.