Introduction to Game Theory.

The mathematical theory of games has as its purpose the analysis of a wide range of competitive situations. These include most of the recreations which people usually call "games" such as chess, poker, bridge, backgamƯ mon, baseball, and so forth, but also contests between companies, milit...

Full description

Saved in:
Bibliographic Details
Main Author: Morris, Peter
Format: eBook
Language:English
Published: New York : Springer New York, 1994.
Edition:N.
Series:Universitext.
Subjects:
Online Access:Click for online access

MARC

LEADER 00000cam a2200000 4500
001 ocn958522938
003 OCoLC
005 20240909213021.0
006 m o d
007 cr |n|---|||||
008 160917s1994 nyu ob 001 0 eng d
040 |a EBLCP  |b eng  |e pn  |c EBLCP  |d OCLCQ  |d YDX  |d OCLCQ  |d LIP  |d OCLCF  |d VT2  |d COO  |d UKAHL  |d K6U  |d OCLCO  |d OCLCQ  |d OCLCO  |d SXB  |d OCLCQ 
019 |a 828774752  |a 1018440971  |a 1120877109  |a 1183870500  |a 1196190577 
020 |a 9781461243168 
020 |a 1461243165 
020 |z 038794284X 
020 |z 9780387942841 
024 7 |a 10.1007/978-1-4612-4316-8.  |2 doi 
035 |a (OCoLC)958522938  |z (OCoLC)828774752  |z (OCoLC)1018440971  |z (OCoLC)1120877109  |z (OCoLC)1183870500  |z (OCoLC)1196190577 
050 4 |a QA269  |b .M66 1994 
072 7 |a PBV.  |2 bicssc 
072 7 |a MAT036000.  |2 bisacsh 
049 |a HCDD 
100 1 |a Morris, Peter. 
245 1 0 |a Introduction to Game Theory. 
250 |a N. 
260 |a New York :  |b Springer New York,  |c 1994. 
300 |a 1 online resource (239 pages) 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
490 1 |a Universitext 
588 0 |a Print version record. 
505 0 |a Universitext; Introduction to Game Theory; Copyright; Preface; Contents; List of Figures; 1 Games in Extensive Form; 2 Two-Person Zero-Sum Games; 3 Linear Programming; 4 Solving Matrix Games; 5 Non-Zero-Sum Games; 6 N-Person Cooperative Games; 7 Game-Playing Programs; Appendix Solutions; Bibliography; Index. 
504 |a Includes bibliographical references (pages 223-225) and index. 
520 |a The mathematical theory of games has as its purpose the analysis of a wide range of competitive situations. These include most of the recreations which people usually call "games" such as chess, poker, bridge, backgamƯ mon, baseball, and so forth, but also contests between companies, military forces, and nations. For the purposes of developing the theory, all these competitive situations are called games. The analysis of games has two goals. First, there is the descriptive goal of understanding why the parties ("players") in competitive situations behave as they do. The second is the more practical goal of being able to advise the players of the game as to the best way to play. The first goal is especially relevant when the game is on a large scale, has many players, and has complicated rules. The economy and international politics are good examples. In the ideal, the pursuit of the second goal would allow us to describe to each player a strategy which guarantees that he or she does as well as possible. As we shall see, this goal is too ambitious. In many games, the phrase "as well as possible" is hard to define. In other games, it can be defined and there is a clear-cut "solution" (that is, best way of playing) 
546 |a English. 
650 0 |a Game theory. 
650 7 |a Game theory  |2 fast 
650 1 7 |a Speltheorie.  |2 gtt 
650 7 |a Théorie des jeux.  |2 ram 
776 0 8 |i Print version:  |a Morris, Peter.  |t Introduction to Game Theory.  |d New York : Springer New York, ©1994  |z 9780387942841 
830 0 |a Universitext. 
856 4 0 |u https://ebookcentral.proquest.com/lib/holycrosscollege-ebooks/detail.action?docID=3075334  |y Click for online access 
903 |a EBC-AC 
994 |a 92  |b HCD