Learning transported : augmented, virtual and mixed reality for all classrooms / Jaime Donally.

This book discusses the use of immersive technology--devices and software that provide augmented, virtual and mixed reality experiences--to enable students to go on virtual field trips, manipulate 3D objects and augment the world around them. Provides definitions, examples, comparisons and selection...

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Bibliographic Details
Main Author: Donally, Jaime (Author)
Format: eBook
Language:English
Published: Portland, Oregon : International Society for Technology in Education, [2018]
Edition:First edition.
Subjects:
Online Access:Click for online access

MARC

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245 1 0 |a Learning transported :  |b augmented, virtual and mixed reality for all classrooms /  |c Jaime Donally. 
250 |a First edition. 
264 1 |a Portland, Oregon :  |b International Society for Technology in Education,  |c [2018] 
300 |a 1 online resource 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b n  |2 rdamedia 
338 |a online resource  |b nc  |2 rdacarrier 
504 |a Includes bibliographical references. 
505 0 |a Ch. 1. Understanding augmented, virtual, and mixed reality -- ch. 2. Why use AR, VR, and MR in education? -- ch. 3. Things to consider before you get started -- ch. 4. Successful implementation -- ch. 5. Getting started experiencing AR and VR -- ch. 6. Open collaboration and exploration -- ch. 7. From experience to creation -- ch. 8. Storytelling -- ch. 9. Preparing for the future of mixed reality. 
520 |a This book discusses the use of immersive technology--devices and software that provide augmented, virtual and mixed reality experiences--to enable students to go on virtual field trips, manipulate 3D objects and augment the world around them. Provides definitions, examples, comparisons and selection tips for augmented, virtual and mixed reality devices and platforms, lesson plans mapped to standards and content areas, and ideas for classroom use of immersive technology. 
588 |a Description based on online resource; title from digital title page (viewed on March 02, 2020). 
650 0 |a Educational technology. 
650 0 |a Virtual reality in education. 
650 0 |a Education  |x Effect of technological innovations on. 
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650 7 |a EDUCATION / Organizations & Institutions  |2 bisacsh 
650 7 |a Education  |x Effect of technological innovations on  |2 fast 
650 7 |a Educational technology  |2 fast 
650 7 |a Virtual reality in education  |2 fast 
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776 0 8 |i Print version:  |a Donally, Jaime.  |t Learning transported.  |d Portland, Oregon : International Society for Technology in Education, [2018]  |z 9781564843999  |w (DLC) 2017057021 
856 4 0 |u https://ebookcentral.proquest.com/lib/holycrosscollege-ebooks/detail.action?docID=5880781  |y Click for online access 
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