Archaeogaming : an introduction to archaeology in and of video games / Andrew Reinhard.

Video games exemplify contemporary material objects, resources, and spaces that people use to define their culture. Video games also serve as archaeological sites in the traditional sense as a place, in which evidence of past activity is preserved and has been, or may be, investigated using the disc...

Full description

Saved in:
Bibliographic Details
Main Author: Reinhard, Andrew (Author)
Format: eBook
Language:English
Published: New York : Berghahn Books, 2018.
Subjects:
Online Access:Click for online access
Description
Summary:Video games exemplify contemporary material objects, resources, and spaces that people use to define their culture. Video games also serve as archaeological sites in the traditional sense as a place, in which evidence of past activity is preserved and has been, or may be, investigated using the discipline of archaeology, and which represents a part of the archaeological record. This book serves as a general introduction to "archaeogaming"; it describes the intersection of archaeology and video games and applies archaeological method and theory into understanding game-spaces as both site and artifact.
Physical Description:1 online resource (xi, 224 pages)
Bibliography:Includes bibliographical references and index.
ISBN:9781785338748
1785338749
Source of Description, Etc. Note:Online resource; title from digital title page (viewed on July 11, 2018).