Design thinking research : investigating design team performance / Christoph Meinel, Larry Leifer, editors.

The practice of design thinking has gained in prominence over the past several years, and an increasing number of people and institutions have experienced its innovative power. However, as a result of this success story, the term has also evolved into something of an overused, or even misused, buzzw...

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Bibliographic Details
Other Authors: Meinel, Christoph, 1954- (Editor), Leifer, Larry J. (Editor)
Format: eBook
Language:English
Published: Cham : Springer, 2020.
Series:Understanding innovation.
Subjects:
Online Access:Click for online access

MARC

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245 0 0 |a Design thinking research :  |b investigating design team performance /  |c Christoph Meinel, Larry Leifer, editors. 
264 1 |a Cham :  |b Springer,  |c 2020. 
300 |a 1 online resource (viii, 310 pages) :  |b illustrations (some color) 
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490 1 |a Understanding innovation,  |x 2197-5760 
505 0 |a Introduction -- Part I. New approaches to design thinking education. Accessing highly effective performative patterns -- Designing a synthesis MOOC : lessons from frameworks, experiments and learner paths -- Reflective tools for capturing and improving design driven creative practice in educational environments -- Augmenting learning of design teamwork using immersive virtual reality -- Part II. Exploring effective team interaction. Hive : collective design through network rotation -- Towards empirical evidence on the comprehensibility of natural language versus programming language -- Team creativity between local disruption and global integration -- The neuroscience of team collaboration during a design thinking event in naturalistic settings -- Mining the role of design reflection and associated brain dynamics in creativity -- Part III. Tools to support design thinking practices. Prototyper : a virtual remote prototyping space -- Investigating active tangibles and augmented reality for creativity support in remote collaboration -- DT@IT toolbox : design thinking tools to support everyday software development -- Poirot : a web inspector for designers -- Part IV. Applying design thinking practices. Getting hands-on with tele-board MED : experiencing computer-supported teamwork in therapist-patient sessions -- Towards more human-centered openHPI collab spaces -- Overcoming prominent pitfalls of work space (re-)design : using a theoretical perspective to reflect and shape practice. 
504 |a Includes bibliographical references. 
520 |a The practice of design thinking has gained in prominence over the past several years, and an increasing number of people and institutions have experienced its innovative power. However, as a result of this success story, the term has also evolved into something of an overused, or even misused, buzzword. The demand for an in-depth, evidence-based understanding of the way design thinking works has grown accordingly. This challenge is addressed by the Hasso Plattner Design Thinking Research Program. Summarizing the outcomes of the programs 10th year, this book shares the scientific insights gained by researchers at the Hasso Plattner Institute in Potsdam and Stanford University in California, in the course of their investigations, experiments and studies. Special emphasis is placed on exploring new approaches to design thinking education, making headway on the goals of the research program, namely to fuel creativity and establish improved content for the teaching and learning of design thinking. This volume also presents a broad range of findings on effective team interaction. Moreover, researchers present their findings on tools that support design thinking practices, and showcase concrete applications. The results of this rigorous academic research are not only intended to benefit the scientific community, but will hopefully find their way to many other readers seeking to support innovation through collaboration, be it in businesses or in society. 
588 0 |a Online resource; title from PDF title page (SpringerLink, viewed October 3, 2019). 
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650 0 |a Problem solving. 
650 0 |a Creative ability in business. 
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700 1 |a Meinel, Christoph,  |d 1954-  |e editor.  |1 https://id.oclc.org/worldcat/entity/E39PBJxWPhhrp8PYYXGRxKTbVC 
700 1 |a Leifer, Larry J.,  |e editor. 
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830 0 |a Understanding innovation. 
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