Robotic musicianship : embodied artificial creativity and mechatronic musical expression / Gil Weinberg, Mason Bretan, Guy Hoffman, Scott Driscoll.

This book discusses the principles, methodologies, and challenges of robotic musicianship through an in-depth review of the work conducted at the Georgia Tech Center for Music Technology (GTCMT), where the concept was first developed. Robotic musicianship is a relatively new research field that focu...

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Bibliographic Details
Main Authors: Weinberg, Gil (Author), Bretan, Mason (Author), Hoffman, Guy (Author), Driscoll, Scott (Author)
Format: eBook
Language:English
Published: Cham, Switzerland : Springer, [2020]
Series:Automation, collaboration, & e-services.
Subjects:
Online Access:Click for online access

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245 1 0 |a Robotic musicianship :  |b embodied artificial creativity and mechatronic musical expression /  |c Gil Weinberg, Mason Bretan, Guy Hoffman, Scott Driscoll. 
264 1 |a Cham, Switzerland :  |b Springer,  |c [2020] 
300 |a 1 online resource (xvii, 256 pages) 
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490 1 |a Automation, Collaboration, and E-Services ;  |v volume 8 
505 0 |a Intro -- Foreword -- Preface -- Contents -- 1 Introduction -- 1.1 Abstract -- 1.2 Why Robotic Musicianship -- 1.3 Sound Production and Design-Survey -- 1.3.1 Traditional Instruments -- 1.3.2 Augmented and Novel Instruments -- 1.4 Musical Intelligence -- 1.4.1 Sensing and Perception -- 1.4.2 Music Generation -- 1.5 Embodiment -- 1.6 Integrating Robotic Musicianship into New Interfaces -- 1.6.1 Musical Companion Robots -- 1.6.2 Wearable Robotic Musicians -- 1.7 Discussion -- References -- 2 Platforms-Georgia Tech's Robotic Musicians -- 2.1 Abstract -- 2.2 Haile-A Robotic Percussionist 
505 8 |a 2.2.1 Motivation -- 2.2.2 Design -- 2.3 Shimon-A Robotic Marimba Player -- 2.3.1 Striker Design -- 2.3.2 Mallet Motor Control -- 2.3.3 Slider Motor Control -- 2.3.4 Shimon's Socially Expressive Head -- 2.4 Shimi-A Music Driven Robotic Dancing Companion -- 2.4.1 Robotic Musical Companionship -- 2.4.2 Design -- 2.4.3 Software Architecture -- 2.4.4 Core Capabilities -- 2.5 The Robotic Drumming Prosthetic -- 2.5.1 Motivation -- 2.5.2 Related Work -- 2.5.3 Platform -- 2.5.4 Generative Physical Model for Stroke Generation -- 2.5.5 Conclusions -- References 
505 8 |a 3 ``Listen Like A Human''-Human-Informed Music Perception Models -- 3.1 Abstract -- 3.2 Rhythmic Analysis of Live Drumming -- 3.2.1 Onset Detection -- 3.2.2 Beat Detection -- 3.2.3 Rhythmic Stability and Similarity -- 3.2.4 User Study -- 3.3 Tonal Music Analysis Using Symbolic Rules -- 3.3.1 Implementation -- 3.3.2 Evaluation -- 3.4 Music Analysis Using Deep Neural Networks -- 3.4.1 Deep Musical Autoencoder -- 3.4.2 Music Reconstruction Through Selection -- 3.5 Real-Time Audio Analysis of Prerecorded Music -- 3.5.1 Introduction -- 3.5.2 Previous Work -- 3.5.3 System Design 
505 8 |a 3.5.4 Live Audio Analysis -- 3.5.5 Gesture Design -- 3.5.6 Network Design -- 3.5.7 User Study -- 3.5.8 Summary -- References -- 4 ``Play Like A Machine''-Generative Musical Models for Robots -- 4.1 Abstract -- 4.2 Genetic Algorithms -- 4.2.1 Related Work -- 4.2.2 Method -- 4.3 Markov Processes (``Playing with the Masters'') -- 4.3.1 Related Work -- 4.3.2 Implementation -- 4.3.3 Summary -- 4.4 Path Planning Driven Music Generation -- 4.4.1 Search and Path Planning -- 4.4.2 Musical Path Planning -- 4.4.3 Planning -- 4.4.4 Evaluation -- 4.4.5 Discussion -- 4.5 Rule Based Jazz Improvisation 
505 8 |a 4.5.1 Parametrized Representations of Higher-Level Musical Semantics -- 4.5.2 Joint Optimization -- 4.5.3 Musical Results -- 4.5.4 Discussion -- 4.6 Neural Network Based Improvisation -- 4.6.1 Introduction -- 4.6.2 Semantic Relevance -- 4.6.3 Concatenation Cost -- 4.6.4 Ranking Units -- 4.6.5 Evaluating the Model -- 4.6.6 Discussion -- 4.6.7 Subjective Evaluation -- 4.6.8 Results -- 4.6.9 An Embodied Unit Selection Process -- 4.7 Conclusion -- References -- 5 ``Be Social''-Embodied Human-Robot Musical Interactions -- 5.1 Abstract -- 5.2 Embodied Interaction with Haile -- 5.2.1 Interaction Modes 
500 |a 5.2.2 Leader-Follower Interaction 
504 |a Includes bibliographical references and index. 
520 |a This book discusses the principles, methodologies, and challenges of robotic musicianship through an in-depth review of the work conducted at the Georgia Tech Center for Music Technology (GTCMT), where the concept was first developed. Robotic musicianship is a relatively new research field that focuses on the design and development of intelligent music-making machines. The motivation behind the field is to develop robots that not only generate music, but also collaborate with humans by listening and responding in an expressive and creative manner. This combination of human and machine creativity has the potential to surprise and inspire us to play, listen, compose, and think about music in new ways. The book provides an in-depth view of the robotic platforms designed at the GTCMT Robotic Musicianship Group, including the improvisational robotic percussionists Haile and Shimon, the personal robotic companion Shimi, and a number of wearable robots, such as the Robotic Drumming Prosthesis, The Third Drumming Arm, and the Skywalker Piano Hand. The book discusses numerous research studies based on these platforms in the context of five main principles: Listen like a Human, Play Like a Machine, Be Social, Watch and Learn, and Wear It. 
588 0 |a Online resource; title from digital title page (viewed on March 04, 2020). 
650 0 |a Artificial intelligence  |x Musical applications. 
650 0 |a Computer music. 
650 0 |a Robots. 
650 7 |a Artificial intelligence  |x Musical applications  |2 fast 
650 7 |a Computer music  |2 fast 
650 7 |a Robots  |2 fast 
700 1 |a Bretan, Mason,  |e author. 
700 1 |a Hoffman, Guy,  |e author. 
700 1 |a Driscoll, Scott,  |e author. 
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776 0 8 |i Print version:  |a Weinberg, Gil.  |t Robotic Musicianship : Embodied Artificial Creativity and Mechatronic Musical Expression.  |d Cham : Springer, ©2020  |z 9783030389291 
830 0 |a Automation, collaboration, & e-services. 
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