Playing with teaching : considerations for implementing gaming literacies in the classroom / edited by Antero Garcia, Shelbie Witte and Jennifer S. Dail.

"The possibilities of gaming for transformative and equity-driven instructional teaching practice are more robust than ever before. And yet, support for designing playful learning opportunities are too often not addressed or taught in professional development or teacher education programs. Cons...

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Bibliographic Details
Other Authors: Garcia, Antero (Editor), Witte, Shelbie (Editor), Dail, Jennifer S. (Editor)
Format: eBook
Language:English
Published: Leiden ; Boston : Brill | Sense, 2020.
Series:Gaming Ecologies and Pedagogies Ser.
Subjects:
Online Access:Click for online access
Table of Contents:
  • Introduction : taking literacies of play seriously / Antero Garcia, Jennifer S. Dail and Shelbie Witte
  • Writing and text-based models of play / Antero Garcia, Shelbie Witte and Jennifer S. Dail
  • Writing through gaming : a youth writing camp perspective / Emily Howell and Rachel Kaminski Sanders
  • Time to level up : learning through play in a writing classroom / Rachel Kaminski Sanders
  • Gaming the system : engaging students in the imaginative worlds of young adult literature through role-playing games / Lindy l. Johnson and Elizabeth Deboeser
  • Imparting empathy with gaming experiences : a conversation with the developers of Thorny Games / Shelbie Witte and Jill Bindewald
  • Videogames and critical literacies in ELA classrooms / Antero Garcia, Shelbie Witte and Jennifer S. Dail
  • A critical examination of adolescence through video games / Jon Ostenson
  • Video game creation as an instructional strategy : a new way to apply the Tpack framework in K-12 education / Kip Glazer
  • Practical advice for teaching and learning with games : foster agency and ownership with an intentional approach to games / Chad Sansing.