The Routledge Companion to Digital Humanities and Art History

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Bibliographic Details
Main Author: Brown, Kathryn
Format: eBook
Language:English
Published: Milton : Taylor & Francis Group, 2020.
Series:Routledge Art History and Visual Studies Companions Ser.
Subjects:
Online Access:Click for online access
Table of Contents:
  • Cover
  • Half Title
  • Title
  • Copyright
  • Contents
  • List of Figures
  • List of Tables
  • List of Contributors
  • Introduction
  • Part I Histories and Critical Debates
  • 1 Digital Methods and the Historiography of Art
  • 2 Blind Spot: Information Visualization and Art History
  • 3 The Digital Transformation of Art History
  • 4 Feminist Digital Art History
  • 5 Slow Digital Art History and KUbism: Or, Situation Awareness and the Promise of Open-World Games
  • Part II Archives, Networks, and Maps
  • 6 Tangled Metaphors: Network Thinking and Network Analysis in the History of Art
  • 7 Digital Humanities for a Spatial, Global, and Social History of Art
  • 8 Mapping Paintings, or How to Breathe Life Into Provenance
  • 9 Qualitative Approaches to Network Analysis in Art History: Research on Contemporary Artists' Networks
  • 10 Mapping Senufo: Mapping as a Method to Transcend Colonial Assumptions
  • 11 X-Reception: Re-mediating Trans- Feminist and Queer Performance Art
  • 12 Digital Methods and the Study of the Art Market
  • 13 Noise Management in the Archival Ecosystem: Debating Principles for Classification
  • Part III Museums: Real, Virtual, and Augmented
  • 14 Digital Imaging Projects for Asian Art and Visual Culture: Transcultural Mediations and Collaborations
  • 15 A Field Guide to Digital Surrogates: Evaluating and Contextualizing a Rapidly Changing Resource
  • 16 A Service-Orientation and Open-Source Approach to Developing Virtual Museums
  • 17 Art History, Heritage Games, and Virtual Reality
  • 18 Art With a Lifespan: Digital Technologies and the Preservation of BioArt
  • 19 The Expanding Role of Digitized Collections: The Medici Archive
  • 20 Digital Languages for Art History: Audience Engagement, Virtual and Augmented Reality
  • Part IV Computational Techniques for Analyzing Artworks
  • 21 Curation, Content, Creation: Computer Approaches to the Fine Arts
  • 22 Computerized Analysis of Paintings
  • 23 Digital 3D Modeling for the History of Art
  • 24 Metadata, Material Culture, and Global Art History
  • 25 Image Processing and Computer Vision in the Field of Art History
  • 26 Pointers and Proxies: Thoughts on the Computational Modeling of the Phenomenal World
  • 27 Approaching Aby Warburg and Digital Art History: Thinking Through Images
  • 28 Analyzing Gesture in Digital Art History
  • 29 Digital Techniques for the Study of Portuguese Azulejos (Glazed Tiles): Between Alice's White Rabbit and the Mad Tea Party
  • Part V Digital Resources, Publication, and Education
  • 30 The Database of Modern Exhibitions (DoME): European Paintings and Drawings 1905-1915
  • 31 The Art-Historical Catalogue in the Digital Era
  • 32 Digital Provenance, Open Access, and Data-Driven Art History
  • 33 Research, Process, Publication, and Pedagogy: Reconstructing the World's Columbian Exposition of 1893
  • 34 Social Media in the Art History Classroom
  • Index