Addressing global challenges and quality education : 15th European Conference on Technology Enhanced Learning, EC-TEL 2020, Heidelberg, Germany, September 14-18, 2020, Proceedings / Carlos Alario-Hoyos, María Jesús Rodríguez-Triana, Maren Scheffel, Inmaculada Arnedillo-Sánchez, Sebastian Maximilian Dennerlein (eds.).

The chapters: "Designing an Online Self-Assessment for Informed Study Decisions: The User Perspective"; "Living with Learning Difficulties: Two Case Studies Exploring the Relationship Between Emotion and Performance in Students With Learning Difficulties"; "Applying Instruct...

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Bibliographic Details
Corporate Author: European Conference on Technology Enhanced Learning Heidelberg, Germany
Other Authors: Alario-Hoyos, Carlos (Editor), Rodríguez-Triana, María Jesús (Editor), Scheffel, Maren (Editor), Arnedillo-Sánchez, Inmaculada (Editor), Dennerlein, Sebastian Maximilian (Editor)
Format: eBook
Language:English
Published: Cham, Switzerland : Springer, [2020]
Series:Lecture notes in computer science ; 12315.
LNCS sublibrary. Information systems and applications, incl. Internet/Web, and HCI.
Subjects:
Online Access:Click for online access
Table of Contents:
  • Exploring Artificial Jabbering For Automatic Text Comprehension Question Generation
  • Digital Value-Adding Chains in Vocational Education: Automatic Keyword Extraction from Learning Videos to Provide Learning Resource Recommendations
  • Human-centered design of a dashboard on students' revisions during writing
  • An operational Framework for Evaluating the Performance of Learning Record Stores
  • Does an e-mail reminder intervention with learning analytics reduce procrastination in a blended university course
  • Designing an Online Self-Assessment for Informed Study Decisions: The User Perspective
  • What Teachers Need for Orchestrating Robotic Classrooms
  • Assessing Teacher's Discourse Effect on Students' Learning: A Keyword Centrality Approach
  • For learners, with learners: Identifying indicators for an academic advising dashboard for students
  • Living with learning difficulties: Two case studies exploring the relationship between emotion and performance in students with learning difficulties
  • Learnersourcing Quality Assessment of Explanations for Peer Instruction
  • Using Diffusion Network Analytics to Examine and Support Knowledge Construction in CSCL Settings
  • Supporting Second Language Learners' Development of Affective Self-Regulated Learning Skills through the Use and Design of Mobile Technology
  • We Know What You Did Last Semester: Learners' Perspectives on Screen Recordings as a Long-Term Data Source for Learning Analytics
  • Teaching Simulation Literacy with Evacuations: Concept, Technology, and Material for a Novel Approach
  • Design of conversational agents for CSCL: comparing two types of agent intervention strategies in a university classroom
  • Exploring Human-AI Control over Dynamic Transitions between Individual and Collaborative Learning
  • Exploring Student-Controlled Social Comparison
  • New Measures for Offline Evaluation of Learning Path Recommenders
  • Assessing the Impact of the combination of Self-directed learning, Immediate feedback and Visualizations on Student Engagement in Online Learning
  • CGVis: A Visualization-Based Learning Platform for Computational Geometry Algorithms
  • How to Design Effective Learning Analytics Indicators? A Human-Centered Design Approach
  • Emergency Remote Teaching: Capturing Teacher Experiences in Spain with SELFIE
  • Utilising Learnersourcing to Inform Design Loop Adaptivity
  • Fooling it
  • Student Attacks on Automatic Short Answer Grading
  • Beyond indicators: A scoping review of the academic literature related to SDG4 and educational technology
  • Pedagogical underpinnings of open science, citizen science and open innovation activities: a state-of-the-art analysis
  • Knowledge-Driven Wikipedia Article Recommendation for Electronic Textbooks
  • InfoBiTS: A mobile application to foster digital competencies of senior citizens
  • Student Awareness and Privacy Perception of Learning Analytics in Higher Education
  • User Assistance for Serious Games Using Hidden Markov Model
  • Guiding Socio-technical Reflection of Ethical Principles in TEL Software Development: The SREP Framework
  • Git4School: a Dashboard for Supporting Teacher Interventions in Software Engineering Courses
  • Exploring the design and impact of online exercises for teacher training about dynamic models in mathematics
  • Interactive Concept Cartoons: Exploring an Instrument for Developing Scientific Literacy
  • Quality Evaluation of Open Educational Resources
  • Designing Digital Activities to Screen Locomotor Skills in Developing Children
  • Towards Adaptive Social Comparison for Education
  • Simulation Based Assessment of Epistemological Beliefs about Science
  • An Approach to Support Interactive Activities in Live Stream Lectures
  • Educational Escape Games for Mixed Reality
  • Measuring Learning Progress for serving Immediate Feedback needs: Learning Process Quantification Framework (LPQF)
  • Data-driven Game Design: The Case of Difficulty in Educational Games
  • Extracting Topics from Open Educational Resources
  • Supporting Gamification with an Interactive Gamification Analytics Tool (IGAT)
  • OpenLAIR an Open Learning Analytics Indicator Repository Dashboard
  • CasualLearn: A smart application to learn History of Art
  • Applying Instructional Design Principles on Augmented Reality Cards for Computer Science Education
  • Extending Patient Education with CLAIRE: An Interactive Virtual Reality and Voice User Interface Application.