Augmented reality in tourism, museums and heritage : a new technology to inform and entertain / Vladimir Geroimenko, editor.

This book provides extensive research into the use of augmented reality in the three interconnected and overlapping fields of the tourism industry, museum exhibitions, and cultural heritage. It is written by a virtual team of 50 leading researchers and practitioners from 16 countries around the worl...

Full description

Saved in:
Bibliographic Details
Other Authors: Geroimenko, Vladimir, 1955- (Editor)
Format: eBook
Language:English
Published: Cham : Springer, [2021]
Series:Springer series on cultural computing,
Subjects:
Online Access:Click for online access

MARC

LEADER 00000cam a2200000 i 4500
001 on1248709761
003 OCoLC
005 20240909213021.0
006 m o d
007 cr cnu|||unuuu
008 210428s2021 sz a o 000 0 eng d
040 |a GW5XE  |b eng  |e rda  |e pn  |c GW5XE  |d OCLCO  |d EBLCP  |d OCLCF  |d ERD  |d MUQ  |d N$T  |d BRX  |d UKAHL  |d OCLCO  |d OCLCQ  |d OCLCO  |d OCLCL  |d OCLCQ 
019 |a 1255890620 
020 |a 9783030701987  |q (electronic bk.) 
020 |a 3030701980  |q (electronic bk.) 
020 |z 9783030701970  |q (print) 
024 7 |a 10.1007/978-3-030-70198-7  |2 doi 
035 |a (OCoLC)1248709761  |z (OCoLC)1255890620 
050 4 |a QA76.9.A94 
072 7 |a UYZG  |2 bicssc 
072 7 |a COM070000  |2 bisacsh 
072 7 |a UYZG  |2 thema 
049 |a HCDD 
245 0 0 |a Augmented reality in tourism, museums and heritage :  |b a new technology to inform and entertain /  |c Vladimir Geroimenko, editor. 
264 1 |a Cham :  |b Springer,  |c [2021] 
300 |a 1 online resource (xx, 322 pages) :  |b illustrations (some color). 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
347 |a text file  |b PDF  |2 rda 
490 1 |a Springer series on cultural computing,  |x 2195-9056 
505 0 |a Part I: General Aspects and Augmented Reality in the Tourism Industry -- Informal Learning with Extended Reality Environments: Current Trends in Museums, Heritage and Tourism -- Collaborative Augmented Reality for Cultural Heritage, Tourist Sites and Museums: Sharing Visitors' Experiences and Interactions -- Augmented Reality Systems and their Future in Tourism: Before, During and After the Journey -- Augmented Reality and Intelligent Packaging for Smart Tourism: A Systematic Review and Analysis -- The New Normal Tourism in Indonesia: The Expansion of the Wonosari AR Project to Enhance Holiday Experience -- Augmented Reality in Spain: Heritage Education, Cultural Tourism and Museums -- Part II: Augmented Reality for Museums -- Immersive Installations in Museum Spaces: Staging the Past -- The Use of Augmented Reality to Expand the Experience of Museum Visitors -- Gestures and Re-enactments in a Hybrid Museum of Archaeology: Animating Ancient Life -- Supporting Spontaneous Museum Visits by Deaf People: An Augmented Reality Application and a Case Study -- Ensuring Resilience Using Augmented Reality: How Museums Can Respond During and Post COVID-19? -- Part III: Augmented Reality and Cultural Heritage -- Augmented Reality and New Opportunities for Cultural Heritage -- User Experience and Engagement in Augmented Reality Systems for the Cultural Heritage Domain -- The Transhuman Docent: Persistent Human Interaction in Digital Heritage Sites -- Literature-Based Augmented Reality: Integrating Urban Novels with Context-Aware Augmented Environments -- Applying Augmented Reality in the Italian Food and Dining Industry: Cultural Heritage Perspectives -- Reintroducing Indonesian Folk Songs to Children Using Augmented Reality Books -- Concluding Remarks. 
520 |a This book provides extensive research into the use of augmented reality in the three interconnected and overlapping fields of the tourism industry, museum exhibitions, and cultural heritage. It is written by a virtual team of 50 leading researchers and practitioners from 16 countries around the world. The authors explore the opportunities and challenges of augmented reality applications, their current status and future trends, informal learning and heritage preservation, mixed reality environments and immersive installations, cultural heritage education and tourism promotion, visitors with special needs, and emerging post-COVID-19 museums and heritage sites. Augmented Reality in Tourism, Museums and Heritage: A New Technology to Inform and Entertain is essential reading not only for researchers, application developers, educators, museum curators, tourism and cultural heritage promoters, but also for students (both graduates and undergraduates) and anyone who is interested in the efficient and practical use of augmented reality technology. 
588 0 |a Online resource; title from PDF title page (SpringerLink, viewed April 28, 2021). 
650 0 |a Augmented reality. 
650 0 |a Tourism  |x Technological innovations. 
650 0 |a Cultural property  |x Technological innovations. 
650 0 |a Museum exhibits  |x Technological innovations. 
650 7 |a augmented reality.  |2 aat 
650 7 |a Augmented reality  |2 fast 
650 7 |a Museum exhibits  |x Technological innovations  |2 fast 
650 7 |a Tourism  |x Technological innovations  |2 fast 
700 1 |a Geroimenko, Vladimir,  |d 1955-  |e editor.  |1 https://id.oclc.org/worldcat/entity/E39PCjrr7pFV64h9mXjh6H86Kd 
758 |i has work:  |a Augmented reality in tourism, museums and heritage (Text)  |1 https://id.oclc.org/worldcat/entity/E39PCFvdjQC8KQp7WwyyrGYjcq  |4 https://id.oclc.org/worldcat/ontology/hasWork 
776 0 8 |i Print version:  |z 9783030701970 
776 0 8 |i Print version:  |z 9783030701994 
776 0 8 |i Print version:  |z 9783030702007 
830 0 |a Springer series on cultural computing,  |x 2195-9056 
856 4 0 |u https://holycross.idm.oclc.org/login?auth=cas&url=https://link.springer.com/10.1007/978-3-030-70198-7  |y Click for online access 
903 |a SPRING-COMP2021 
994 |a 92  |b HCD