The Maker Playbook A Guide to Creating Inclusive Learning Experiences.

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Bibliographic Details
Main Author: Haebig, Caroline
Format: eBook
Language:English
Published: La Vergne : International Society for Technology in Education, 2021.
Subjects:
Online Access:Click for online access

MARC

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020 |a 9781564848925  |q (electronic bk.) 
035 |a (OCoLC)1264471457 
050 4 |a LB1029.M35 
049 |a HCDD 
100 1 |a Haebig, Caroline. 
245 1 4 |a The Maker Playbook  |h [electronic resource] :  |b A Guide to Creating Inclusive Learning Experiences. 
260 |a La Vergne :  |b International Society for Technology in Education,  |c 2021. 
300 |a 1 online resource (248 p.) 
500 |a Description based upon print version of record. 
505 0 |a Intro -- Title Page -- Copyright -- About ISTE -- About the Author -- Dedication -- Acknowledgments -- Contents -- Introduction -- Build an Inclusive Maker Learning Culture -- View from the Field: Culture First, Tools Second -- Maker Culture: Redefining Opportunities for Student Innovation -- Define Maker Learning -- Is It Making? -- What Is Prototyping and Why Does It Matter? -- Establish a Team of Maker Champions -- Maker Manifesto -- HOW-TO STRATEGIES: Develop a Culture of Inclusive Maker Learning -- Next Steps -- Reflection -- Develop a Systems-Based Approach to Inclusive Maker Learning 
505 8 |a View from the Field: Embracing Diverse Perspectives -- Connecting the Dots and Building Capacity -- HOW-TO STRATEGIES: Creating Breakthroughs -- Next Steps -- Reflection -- Integrate UDL Guidelines Into Maker Experiences -- View from the Field: Do We Need a Space for Making? -- Creating Inclusive Spaces for Maker Learning -- Steps to a High-Impact Virtual Makerspace -- UDL in Your Maker Learning Environment -- Next Steps -- Reflection -- Scaffolding the Student Design Process -- Strategies for Each Phase of the Design Process -- HOW-TO STRATEGIES: Unpacking the Design Challenge 
505 8 |a Identifying a Target User or Audience -- Research and Define -- Defining Problems and Ideating Solutions -- Sketching -- Prototyping -- Evaluation -- Next Steps -- Reflection -- Expand Your Reach and Launch Maker Learning for All -- View from the Field: Invest the Time -- Build Understanding Across Stakeholder Groups -- HOW-TO STRATEGIES: Spread the Word -- Next Steps -- Reflection -- Continuous Improvement and Assessing Program Growth -- View from the Field: What's the End Game? -- Commit to Supporting Complex Change -- Use Data to Make Informed Decisions and Evaluate Professional Learning 
505 8 |a HOW-TO STRATEGIES: Evaluating Programmatic Growth -- Micro-Credentials: Build Capacity Through Choice -- Maker Roadmap: Guide the Journey -- Next Steps and Reflection -- References -- Index -- Back Cover 
650 0 |a Maker movement in education. 
650 0 |a Inclusive education. 
650 0 |a Makerspaces. 
650 0 |a Mainstreaming in education. 
650 7 |a Mainstreaming in education  |2 fast 
650 7 |a Inclusive education  |2 fast 
650 7 |a Maker movement in education  |2 fast 
650 7 |a Makerspaces  |2 fast 
758 |i has work:  |a The maker playbook (Text)  |1 https://id.oclc.org/worldcat/entity/E39PCFGKfGwT8xXb3vrB8K9Qjd  |4 https://id.oclc.org/worldcat/ontology/hasWork 
776 0 8 |i Print version:  |a Haebig, Caroline  |t The Maker Playbook  |d La Vergne : International Society for Technology in Education,c2021 
856 4 0 |u https://ebookcentral.proquest.com/lib/holycrosscollege-ebooks/detail.action?docID=6707456  |y Click for online access 
903 |a EBC-AC 
994 |a 92  |b HCD