Design thinking in education : innovation can be learned / Christoph Meinel, Timm Krohn, editors.

Education needs new ways to prepare individuals and societies for the multitude of changing challenges in the twenty-first century. In today's worldcharacterized by digitization, increasing speed, and complexitydesign thinking has established itself as a powerful approach to human-centered inno...

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Bibliographic Details
Other Authors: Meinel, Christoph, 1954-, Krohn, Timm
Format: eBook
Language:English
German
Published: Cham : Springer, 2022.
Subjects:
Online Access:Click for online access
Table of Contents:
  • Intro
  • Foreword
  • Acknowledgements
  • Contents
  • Editors and Contributors
  • Introduction: Design Thinking in the Field of Education
  • 1 HPI School of Design Thinking
  • 2 Hasso Plattner Design Thinking Research Program
  • 3 D-Schools International
  • 4 Design Thinking International
  • 5 HPI Academy-DT in the Field of Continuing Education and Corporate Training (Professional Education)
  • Design Thinking in Higher Education Setting
  • Design Thinking-Enabling Digital Engineering Students to be Creative and Innovate
  • 1 Why Design Thinking is an Integral Part of Digital Engineering Education at the HPI
  • 2 Design Thinking Balances Different Creative Approaches
  • 3 Effects of Design Thinking Education on Digital Engineering Students
  • References
  • Mastering the Fundamentals of Design Thinking by Teaching the Skills of Improvisation
  • 1 Introduction
  • 2 Training Improv Skills for Team-Based Design
  • 3 Improvisation and Cognition
  • 4 Designing the Story
  • 5 Re-thinking the "How Might We" Question
  • 6 Teaching the Core Skills
  • 7 The Basic Rule
  • 8 A Few Notes on Improv
  • 9 Making Mistakes
  • 10 Teaching the Skills
  • 11 The Exercises
  • 11.1 "Yes, And!"
  • 11.2 Playing the Game
  • 11.3 Reflection
  • 11.4 How It Relates to Team-Based Design
  • 11.5 "What Cha Doin'?" (Aka: What Are You Doing?)
  • 11.6 Playing the Game
  • 11.7 Reflection
  • 11.8 How It Relates to Team-Based Design
  • 12 We Are All Improvisers
  • References
  • Combining DT and Entrepreneurship Education: The DTE-Model
  • 1 Motivation
  • 2 Entrepreneurship Education and Entrepreneurial Opportunities
  • 3 Integration of Design Thinking into Entrepreneurship Education
  • 4 The Design Thinking and Entrepreneurship Model (DTE Model)
  • 5 Discussion
  • References
  • Massive Open Online Design: Learning from Scaling Design Thinking Education
  • 1 Introduction
  • 2 Challenges of Design Thinking MOOC Design
  • 2.1 MOOC Design Challenges
  • 2.2 Challenges for Design Thinking MOOCs
  • 3 Major Learnings from ProtoMOOC to MOOC #1
  • 3.1 Introducing an Iteration Approach
  • 3.2 MOOC #1: "Inspirations for Design: A Course on Human-Centered Research"
  • 3.3 Learning Interventions and New Items: MOOC #1
  • 4 Interventions for MOOC #2
  • 4.1 MOOC #2: "Human-Centered Design: From Synthesis to Creative Ideas"
  • 4.2 Learning Interventions and New Items: MOOC #2
  • 5 Interventions for MOOC#3
  • 5.1 MOOC #3: "Human-Centered Design: From Synthesis to Creative Ideas"
  • 5.2 Learning Interventions and New Items: MOOC #2
  • 6 Summary
  • References
  • Design Thinking, Neurodesign and Facilitating Worthwhile Change: Towards a Curriculum for Innovation Engineering
  • 1 Introduction
  • 2 Developing Curricula for Innovation Education by Facilitating Worthwhile Change
  • 3 Course Content and Imparted Skills in Innovation Engineering
  • 4 The Creative Process in Class.