Human-technology interaction : shaping the future of industrial user interfaces / Carsten Röcker, Sebastian Büttner, editors.

Digitalization and automation are leading to fundamental changes in the industrial landscape. In the German-speaking countries, this development is often summarized under the term Industry 4.0. Simultaneously, interaction technologies have made huge developments in the last decades. The use of mobil...

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Bibliographic Details
Other Authors: Rocker, Carsten, 1975- (Editor), Büttner, Sebastian (Editor)
Format: eBook
Language:English
Published: Cham, Switzerland : Springer, an imprint of Springer Nature Switzerland AG, [2023]
©2023
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Online Access:Click for online access

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245 0 0 |a Human-technology interaction :  |b shaping the future of industrial user interfaces /  |c Carsten Röcker, Sebastian Büttner, editors. 
260 |a Cham, Switzerland :  |b Springer, an imprint of Springer Nature Switzerland AG,  |c [2023] 
264 4 |c ©2023 
300 |a 1 online resource (xvii, 416 pages) :  |b illustrations (some colour) 
336 |a text  |b txt  |2 rdacontent 
336 |a still image  |b sti  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
347 |a text file  |2 rdaft 
504 |a Includes bibliographical references. 
505 0 |a 1: Human-Technology Interaction in the Context of Industry 4.0: Current Trends and Challenges -- 1.1 Introduction -- 1.2 Toward Industry 4.0 -- 1.3 Human-Technology Interaction Perspectives on Industry 4.0 -- 1.3.1 Technical Innovations -- 1.3.1.1 Touch Interfaces -- 1.3.1.2 Natural User Interfaces (NUI) -- 1.3.1.3 Extended Reality (XR) User Interfaces -- 1.3.2 Application Areas -- 1.3.2.1 Manufacturing -- 1.3.2.2 Logistics -- 1.3.2.3 Maintenance and Repair -- 1.3.2.4 Training -- 1.4 Research Challenges and Contributions in this Collection 
505 8 |a 1.4.1 How Can Assistance Systems Be Implemented and Integrated into the Work Process? -- 1.4.2 How Can XR Technology Support Future Work? -- 1.4.3 Will Work Become more Human-Centered due to New Technology? -- 1.4.4 How Can Technology Acceptance and Trust Within Industry 4.0 Systems Be Achieved? -- 1.5 Conclusion -- References -- 2: Digital Assembly Assistance Systems: Methods, Technologies and Implementation Strategies -- 2.1 Background -- 2.2 Strategies for the Successful Implementation and Institutionalization of Digital Assistance and Learning Systems 
505 8 |a 2.2.1 Objectives of a Successful Implementation Process -- 2.2.2 Challenges in the Implementation Process -- 2.2.3 Strategies for Implementation and Institutionalization -- 2.2.3.1 Overview: Participatory Design Strategies -- 2.2.3.2 Process Design Phases -- 2.2.3.3 Guiding Questions for Self-Review and Contextual Review -- 2.2.3.4 Guiding Questions for Process Design -- 2.3 Human Factors Design of the Technological Solution and the Adjacent Work Processes -- 2.3.1 Individual and Organizational Parameters -- 2.3.2 Technological and Educational Design Dimensions -- 2.3.3 Using the Methodology 
505 8 |a 2.3.4 Designing Digital Assistance Systems Conducive to Learning -- 2.4 Implementing Innovative Assistance, Inspection and Learning Technologies -- 2.4.1 HCI Technologies for User and Context Awareness -- 2.4.1.1 Data Acquisition Pipeline for Contextually Relevant Information -- 2.4.1.2 Complex Event Processing as Central Building Block -- 2.4.2 HCI for Ergonomic Assistance -- 2.4.2.1 Method of Detecting Poor Ergonomic Posture -- Working Zone -- Working Posture -- Working Angle -- Working Position -- 2.4.2.2 Ergonomic Feedback for Employees -- 2.4.3 HCI for Quality Assurance 
505 8 |a 2.4.3.1 Current Clamping System Assembly Situation -- 2.4.3.2 Clamping System Assembly Solution -- 2.4.3.3 AR Technology as the Outcome of Systematic Technology Selection -- 2.4.3.4 Systems Design and Use -- 2.4.3.5 Findings -- 2.5 Conclusion and Outlook -- 2.5.1 Conclusion -- 2.5.2 Outlook -- References -- 3: Cognitive Operator Support in the Manufacturing Industry -- Three Tools to Help SMEs Select, Test and Evaluate Operator Supp... -- 3.1 Introduction: Outline of the Chapter -- 3.2 Industry 4.0 and the Augmented Worker -- 3.2.1 Developments Leading to an Interest in Cognitive Operator Support 
500 |a 3.2.1.1 Zero Defect and First Time Right for High-Mix Low-Volume and High-Complexity Manufacturing 
520 |a Digitalization and automation are leading to fundamental changes in the industrial landscape. In the German-speaking countries, this development is often summarized under the term Industry 4.0. Simultaneously, interaction technologies have made huge developments in the last decades. The use of mobile devices and touch screens is ubiquitous, augmented and virtual reality technologies have made their way into the market and new interaction concepts have become established. While new interaction technologies offer new possibilities for organizing or executing work in the context of Industry 4.0, the transformation of industrial processes also creates a need for new work practices. This book sheds light on the interplay of Industry 4.0 and new interaction technologies. It presents selected research articles on the topic of Human-Technology Interaction in the context of Industry 4.0. Researchers from various disciplines present the current state of research with regard to future interactions with production environments to develop a common vision of how to design future interactions in the industrial domain. In this context, various topics are covered: a detailed overview on assistive systems for supporting manual work is given, including technological and design aspects as well as implementation strategies. Industrial use-cases for extended reality (XR) technologies such as augmented and virtual reality (AR and VR) are presented, also covering aspects of how to author content in XR environments. The role of new work practices is examined, for example, by presenting concepts of gamification and human-machine teamwork for supporting well-being. Finally, topics of trust and technology acceptance are discussed in the context of Industry 4.0. Given this broad perspective, a vision is sketched of how to design future human-technology interactions in a way that realizes their full technical and human potential. The Editors Carsten Rocker is deputy director of the Institute Industrial IT, professor for Human-Technology Interaction at TH OWL University of Applied Sciences and Arts and head of the research group on Intelligent Assistance System at the Fraunhofer Institute of Optronics, System Technologies and Image Exploitation (IOSB). His current research interests revolve around intelligent systems, human-computer interaction and technology acceptance. Sebastian Buttner is working as a researcher in the Human-Centered Information Systems group at Clausthal University of Technology. Prior to this, he was a doctoral student at TH OWL University of Applied Sciences and Arts and conducted research on the topic of projection-based augmented reality in industrial settings. 
588 0 |a Online resource; title from PDF title page (EBSCOhost platform, viewed September 4, 2024). 
650 0 |a Human-computer interaction. 
650 0 |a User interfaces (Computer systems) 
650 7 |a Human-computer interaction  |2 fast 
650 7 |a User interfaces (Computer systems)  |2 fast 
700 1 |a Rocker, Carsten,  |d 1975-  |e editor  |1 https://id.oclc.org/worldcat/entity/E39PCjJ9hYxXmXJ8QVB7JFH8cq 
700 1 |a Büttner, Sebastian,  |e editor. 
776 0 8 |i Print version:  |t Human-technology interaction.  |d Cham : Springer, [2023]  |z 9783030992347 
856 4 0 |u https://holycross.idm.oclc.org/login?auth=cas&url=https://link.springer.com/10.1007/978-3-030-99235-4  |y Click for online access 
903 |a SPRING-ALL2023 
994 |a 92  |b HCD