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on1372584619 |
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OCoLC |
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230314s2023 sz a ob 001 0 eng d |
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|a 1373012055
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|a 9783031230462
|q (electronic bk.)
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|a 3031230469
|q (electronic bk.)
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|z 3031230450
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|z 9783031230455
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|a 10.1007/978-3-031-23046-2
|2 doi
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|a (OCoLC)1372584619
|z (OCoLC)1373012055
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|a HCDD
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|a Pfanzagl-Cardone, Edwin,
|e author.
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|a The art and science of 3D audio recording /
|c Edwin Pfanzagl-Cardone.
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|a Cham :
|b Springer,
|c [2023]
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|c ©2023
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300 |
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|a 1 online resource (xxv, 414 pages) :
|b illustrations (chiefly color)
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|a text
|b txt
|2 rdacontent
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|a computer
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|2 rdamedia
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|a online resource
|b cr
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|a Includes bibliographical references and index.
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|a This professional book offers a unique, comprehensive and timely guide on 3D audio recording. Intended for sound engineers and professionals, and summarizing more than twenty-year research on this topic, it includes extensive information and details on various microphone techniques and loudspeaker layouts, such as Auro-3D, Dolby AtmosTM, DTS:X, MMAD, SONY 360 Reality Audio and Ambisonics. It presents a rich set of results obtained from both objective measurements and subjective listening tests, and a number of case studies for 3D recording, ranging from solo-instrument techniques to full symphony orchestra, and microphone systems for virtual reality applications. Further, it includes a chapter on spatial hearing discussing issues of 3D audio sound reproduction. All in all, this book offers extensive, practical information for sound engineers and professionals.
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|a Critical introduction and a few case studies -- 3D- or 'Immersive Audio' the Basics and a Primer on Spatial Hearing -- The DOLBY AtmosTM System -- HOA Higher Order Ambisonics (Eigenmike) -- The Isosceles-Triangle, M.A.G.I.C Arrayand MMAD 3D (after Williams) -- DTS:X -- SONY 360 Reality Audio -- Recording microphone techniques for 3D-Audio -- Comparative 3D audio microphone array tests.
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|a Print version record.
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650 |
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|a Sound
|x Recording and reproducing
|x Digital techniques.
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|a Signal processing.
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|a Signal processing
|2 fast
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|a Sound
|x Recording and reproducing
|x Digital techniques
|2 fast
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|i Print version:
|a PFANZAGL-CARDONE, EDWIN.
|t ART AND SCIENCE OF 3D AUDIO RECORDING.
|d [Place of publication not identified] : SPRINGER INTERNATIONAL PU, 2023
|z 3031230450
|w (OCoLC)1351462944
|
856 |
4 |
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|u https://holycross.idm.oclc.org/login?auth=cas&url=https://link.springer.com/10.1007/978-3-031-23046-2
|y Click for online access
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903 |
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|a SPRING-ALL2023
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|a 92
|b HCD
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