Přeskočit na obsah
Library Home
Start Over
Research Databases
E-Journals
Rezervace kurzů
Library Home
Přihlásit
English
Deutsch
Español
Français
Italiano
日本語
Nederlands
Português
Português (Brasil)
中文(简体)
中文(繁體)
Türkçe
עברית
Gaeilge
Cymraeg
Ελληνικά
Català
Euskara
Русский
Čeština
Suomi
Svenska
polski
Dansk
slovenščina
اللغة العربية
বাংলা
Galego
Tiếng Việt
Hrvatski
हिंदी
Հայերէն
Українська
Jazyk
Library Catalog
Vše
Název
Autor
Téma
Signatura
ISBN/ISSN
Hledat
Pokročilé vyhledávání
|
Procházet
|
Tipy pro vyhledávání
Cross-cultural design :
Vytvořit citaci
Zaslat SMS
Poslat e-mailem
Vytisknout
Exportovat záznam
Exportovat do RefWorks
Exportovat do EndNoteWeb
Exportovat do EndNote
Přidat do oblíbených
Trvalý odkaz
Cross-cultural design : Part I / 15th International Conference, CCD 2023, held as part of the 25th International Conference, HCII 2023, Copenhagen, Denmark, July 23-28, 2023, proceedings. Pei-Luen Patrick Rau, editor.
Uloženo v:
Podrobná bibliografie
Korporace:
CCD (Conference) Copenhagen, Denmark)
,
International Conference on Human-Computer Interaction
Další autoři:
Rau, Pei-Luen Patrick
(Editor)
Médium:
E-kniha
Jazyk:
English
Vydáno:
Cham :
Springer,
[2023]
Edice:
Lecture notes in computer science ;
14022.
Témata:
Human-computer interaction
>
Congresses.
User-centered system design
>
Congresses.
Human-computer interaction.
User-centered system design.
Electronic books.
proceedings (reports)
Conference papers and proceedings.
Actes de congrès.
On-line přístup:
Click for online access
Jednotky
Popis
Obsah
Podobné jednotky
UNIMARC/MARC
Obsah:
Intro
Foreword
HCI International 2023 Thematic Areas and Affiliated Conferences
List of Conference Proceedings Volumes Appearing Before the Conference
Preface
15th International Conference on Cross-Cultural Design (CCD 2023)
HCI International 2024 Conference
Contents - Part I
Contents - Part II
Contents - Part III
Service and Product Design for Cultural Innovation
A Study on the Innovative Design of Fuzhou "FU" Cultural Tourism Products Based on Design Heuristics
1 Introduction
2 Literature Review
2.1 Cultural and Creative Products
2.2 "Fu" Culture
2.3 Design Heuristics
3 Development of "FU" Cultural Tourism Product Design Heuristics
3.1 Search of Keywords
3.2 Pre-processing Data
3.3 Discovering Design Heuristics Using the Kawakita Jiro (KJ) Method
4 Conclusion
References
From Pattern to Imagery Correlation: An Evaluation Method for the Redesign of Liangzhu Patterns Based on GRA-TOPSIS*-1pc
1 Introduction
1.1 Background
1.2 Overview of Liangzhu Culture
2 Research Process
2.1 Research Process
2.2 Selection of Experimental Samples
2.3 Cultural Imagery Modeling of Liangzhu Jade Cong
3 Visual Cognition of Patterns
3.1 Visual Cognition
3.2 Eye Movement Experiment Evaluation and Preference Measures Model
3.3 Eye Movement Experiment
4 Analysis of Cultural Imagery Based on Grey Correlation Analysis
4.1 Method
4.2 Specific Process
5 GRA-TOPSIS Comprehensive Evaluation
5.1 AHP Method
5.2 GRA-TOPSIS Evaluation Method
5.3 Evaluation Process
6 Dissusion
References
Construction and Design Application of Taohuawu New Year Woodblock Prints Color Database
1 Introduction
2 Study on the Importance of Cultural Elements of Cultural Products
2.1 Taohuawu New Year Woodblock Prints Culture
2.2 Continuous Fuzzy Kano Model
2.3 Experiment on User Satisfaction of Taohuawu New Year Woodblock Prints Elements
2.4 Analysis of Experimental Results
3 Determination of the Color Image of Taohuawu New Year Woodblock Prints
3.1 Color Element Extraction of Taohuawu New Year Woodblock Prints
3.2 Coding of Experimental Color Objects for Taohuawu New Year Woodblock Prints
4 Experiment on Color Design Image of Taohuawu New Year Woodblock Prints
4.1 Selection of Color Image Vocabulary for Taohuawu New Year Woodblock Prints
4.2 Quantitative Analysis of Color Elements and Users Kansei Image in Taohuawu New Year Woodblock Prints
5 Design Practice and Verification
5.1 Design Positioning and Solution Display
5.2 Design Evaluation
6 Conclusion
References
Gaze Interaction Design for Displaying Characters of Taiwanese Glove Puppetry
1 Introduction
2 Method
2.1 Element Design of Puppet Character
2.2 Development of Gaze-Based Puppet Display Interface
3 Results
4 Discussion
References
Study on the Application of "White and Black" Concept to Ceramic Luminaire Design
1 Introduction
Podobné jednotky
Cross-cultural design : 15th International Conference, CCD 2023, held as part of the 25th International Conference, HCII 2023, Copenhagen, Denmark, July 23-28, 2023, proceedings. Part III
Vydáno: (2023)
Cross-cultural design : 15th International Conference, CCD 2023, held as part of the 25th International Conference, HCII 2023, Copenhagen, Denmark, July 23-28, 2023, proceedings. Part II
Vydáno: (2023)
Design, user experience, and usability : 12th International Conference, DUXU 2023, held as part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23-28, 2023, proceedings. Part II
Vydáno: (2023)
Design, user experience, and usability : 12th International Conference, DUXU 2023, held as part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23-28, 2023, proceedings. Part III
Vydáno: (2023)
Design, user experience, and usability : 12th International Conference, DUXU 2023, held as part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23-28, 2023, proceedings. Part I
Vydáno: (2023)