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Enacting platforms :
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Enacting platforms : feminist technoscience and the Unreal Engine / James Malazita.
"A new Platform Studies book developing "critical platform studies" to analyze the Unreal Engine"--
Saved in:
Bibliographic Details
Main Author:
Malazita, James
(Author)
Format:
Electronic
eBook
Language:
English
Published:
Cambridge, Massachusetts :
The MIT Press,
[2024]
Series:
Platform studies.
Subjects:
Video games
>
Programming.
Video games
>
Design.
Three-dimensional display systems.
UnrealScript (Computer program language)
three-dimensional.
Three-dimensional display systems
Video games
>
Design
Video games
>
Programming
Electronic books.
Online Access:
Click for online access
Holdings
Description
Table of Contents
Similar Items
Staff View
Table of Contents:
Introduction
Seeing like a soldier : the co-production of engine and state through America's Army
Arc I: Queering orientation and agency
Orienting Z : interfaces and coordinate space as unreal's bodily proxies
Elizabeth and threads of Kismet : agency as queer and affective entanglement in BioShock Infinite
Arc II: White photorealism
Epistemic prestige in Unreal's physically based rendering
The raced histories of MetaHuman creator's skin, shine, and melanin
Conclusion : resource materialities, Fortnite, and the Metaverse.
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