Basic math for game development with Unity 3D : a beginner's guide to mathematical foundations / Kelvin Sung, Gregory Smith.

This book will teach you fundamental mathematical concepts using Unity-based custom examples, explaining the implementations and demonstrating how these concepts are applied in building modern video game functionality. You will learn the theoretical foundation of each concept, and then interact, exa...

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Bibliographic Details
Main Authors: Sung, Kelvin, 1964- (Author), Smith, Gregory (Author)
Format: eBook
Language:English
Published: Berkeley, CA : Apress L. P., [2023]
Edition:Second edition.
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Online Access:Click for online access

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