Agents for Games and Simulations II Trends in Techniques, Concepts and Design / edited by Frank Dignum.

While today's game engines and multi-agent platforms cross-fertilize each other to some extent, the technologies used in these areas are not readily compatible due to some differences in their primary concerns. Where game engines prioritize efficiency and central control, multi-agent platforms...

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Bibliographic Details
Corporate Author: SpringerLink (Online service)
Other Authors: Dignum, Frank (Editor)
Format: eBook
Language:English
Published: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2011.
Edition:1st ed. 2011.
Series:Lecture Notes in Artificial Intelligence ; 6525
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Call Number: E-Book
Status: Available