Game physics pearls / edited by Gino van den Bergen and Dirk Gregorius.

Implementing physical simulations for real-time games is a complex task that requires a solid understanding of a wide range of concepts from the fields of mathematics, physics, and software engineering. This book is a gems-like collection of practical articles in the area of game physics. Each provi...

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Bibliographic Details
Other Authors: Bergen, Gino van den (Editor), Gregorius, Dirk (Editor)
Format: eBook
Language:English
Published: Natick, Mass. : A.K. Peters, ©2010.
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