3D Game Development with Microsoft Silverlight 3 Beginner's Guide : Beginner's Guide.

2. Working with 2D Characters; Creating an accelerated graphics viewport; Time for action-enabling hardware acceleration; What just happened?; Time for action-transforming media using the GPU; What just happened?; Caching rendered content; Scaling and rotating a vector-based illustration; Time for a...

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Bibliographic Details
Main Author: Hillar, Gaston C.
Format: eBook
Language:English
Published: Birmingham : Packt Pub., 2009.
Subjects:
Online Access:Click for online access