Building multiplayer games in Unity : using mirror networking / Dylan Engelbrecht.

Take a deep dive into creating large-scale, multiplayer games with Unity 3D, using Mirror Networking and a variety of powerful transports. You will learn the fundamentals of RPC/Command multiplayer architecture and dig deeper into networking and data persistence to achieve scalable, highly performan...

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Bibliographic Details
Main Author: Engelbrecht, Dylan (Author)
Format: eBook
Language:English
Published: [California] : Apress, [2022]
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Online Access:Click for online access