Digital games after climate change / Benjamin J. Abraham.

This book presents the first sustained analysis of the digital game industry's carbon footprint and its role in exacerbating global climate change. Identifying the ways videogames can actually help combat the climate crisis, it argues for the urgency of transitioning to a fully carbon neutral g...

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Bibliographic Details
Main Author: Abraham, Benjamin, 1991-
Format: eBook
Language:English
Published: Cham, Switzerland : Springer, [2022]
Series:Palgrave studies in media and environmental communication.
Subjects:
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