Procedural generation in Godot : learn to generate enjoyable content for your games / Christopher Pitt.

Learn the tricks of simple procedural generation and how various genres, such as racing simulators, platformers, and roguelikes, can all benefit from these techniques. In this book, you'll learn how to combine hand-crafted content with algorithms to create immersive and beautiful environments....

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Bibliographic Details
Main Author: Pitt, Christopher (Author)
Format: eBook
Language:English
Published: [Berkeley, CA] : Apress, [2023]
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Online Access:Click for online access